<p>XGC SafeZone V2 — <a href="https://xgc-development-2.gitbook.io/xgc-development-docs" target="_blank" rel="noreferrer noopener">Documentation</a></p><div class="hero"><div class="badge"><div class="badge-dot"><br /></div>XGC Development</div><h1>SafeZone <span>V2</span></h1><p>A fully in-game admin panel to create, edit and manage safe zones — with Circle and PolyZone support, weapon blocking, Discord logging and more.</p><div class="hero-pills"><div class="pill green">v2.2.0</div><p><br /></p><div class="pill blue">[qbox] / [QBCore] / [ESX] / Standalone</div><div class="pill amber">PolyZone Support</div><div class="pill purple">No Config Editing Required</div><p><br /></p><p><img src="https://dunb17ur4ymx4.cloudfront.net/wysiwyg/1640625/2c1e56dd923e8bfac1ed3b5e380baae7b2d1d317.png" style="width:634px;height:356.625px;" class="fr-fic fr-dib" width="634" height="356" alt="2c1e56dd923e8bfac1ed3b5e380baae7b2d1d317.png" /></p></div></div><div class="container"><div class="section"><div class="section-title">Features</div><div class="section-sub">Everything you need to manage safe zones without touching any config files.</div><div class="feat-grid"><div class="feat-card"><div class="feat-icon">🛡️</div><div class="feat-title">In-Game Admin Panel</div><div class="feat-desc">Open the panel with a single command. Create, edit, and delete zones live without restarting the resource.</div></div><div class="feat-card"><div class="feat-icon">⭕</div><div class="feat-title">Circle & PolyZone</div><div class="feat-desc">Choose between a simple radius circle or a fully custom polygon shape. Walk to each corner to capture points in-world.</div></div><div class="feat-card"><div class="feat-icon">🔫</div><div class="feat-title">Weapon Blocking</div><div class="feat-desc">Prevents players from drawing or firing weapons inside zones. Weapons are forced away every frame — no bypass possible.</div></div><div class="feat-card"><div class="feat-icon">💪</div><div class="feat-title">Invincibility</div><div class="feat-desc">Players inside a zone can be made invincible. Toggle independently from weapon blocking in config.</div></div><div class="feat-card"><div class="feat-icon">🗺️</div><div class="feat-title">Map Blips</div><div class="feat-desc">Each zone gets a shield icon on the minimap and a radius circle on the ESC map so players always know where zones are.</div></div><div class="feat-card"><div class="feat-icon">💬</div><div class="feat-title">Discord Logging</div><div class="feat-desc">Every zone entry is logged to a Discord webhook with the player name, zone name and framework info.</div></div><div class="feat-card"><div class="feat-icon">🚶</div><div class="feat-title">Walk Mode Capture</div><div class="feat-desc">For PolyZones — the UI hides and you walk to each corner. Press F to snap a point to your exact position, Backspace to cancel.</div></div><div class="feat-card"><div class="feat-icon">💾</div><div class="feat-title">Persistent Storage</div><div class="feat-desc">All zones are saved to <code>data/zones.json</code> and survive resource restarts. Changes broadcast to all online players instantly.</div></div><div class="feat-card"><div class="feat-icon">🔔</div><div class="feat-title">okokNotify Support</div><div class="feat-desc">Uses okokNotify for enter/leave notifications if installed. Falls back to native GTA notifications automatically.</div></div></div></div><div class="section"><div class="section-title">Installation</div><div class="section-sub">Up and running in under 2 minutes.</div><div class="steps"><div class="step"><div class="step-num">1</div><div class="step-body"><div class="step-title">Drop into your resources folder</div><div class="step-desc">Place the <code>safezonesV2</code> folder inside your <code>resources/</code> directory (or any sub-folder).</div></div></div><div class="step"><div class="step-num">2</div><div class="step-body"><div class="step-title">Add to server.cfg</div><div class="code-block"><div class="code-header">server.cfg</div><pre><span class="n">ensure</span> safezonesV2
<span class="c"># Grant the safezone.admin permission to your admin group</span>
<span class="k">add_ace</span> <span class="s">group.admin</span> <span class="v">safezone.admin</span> allow
<span class="k">add_principal</span> <span class="s">identifier.steam:YOUR_HEX</span> <span class="v">group.admin</span></pre></div></div></div><div class="step"><div class="step-num">3</div><div class="step-body"><div class="step-title">Start your server and open the panel</div><div class="step-desc">Join the server and type <code>/safezones</code> in chat. The admin panel will open immediately.</div><div class="step-desc"><br /></div><div class="step-desc" style="text-align:left;"> ℹ️</div></div></div></div></div><div class="section"><div class="compat-grid"><br /></div><div class="alert info" style="margin-top:16px;"><div><strong>PolyZone Note:</strong> PolyZone detection works without the PolyZone resource installed. A built-in ray-cast point-in-polygon algorithm handles detection automatically. Installing PolyZone enables native <code>PolyZone:Create</code> integration.</div></div></div><div class="section"><div class="section-title">Custom Logo</div><div class="section-sub">Brand the panel with your server logo.</div><p style="font-size:15px;margin-bottom:12px;">Drop your logo file into the <code>html/</code> folder and name it <code>logo.png</code> (also supports <code>.jpg</code>, <code>.svg</code>, <code>.webp</code>). No code changes needed — the panel detects it automatically.</p><div class="alert tip"><div class="alert-icon">💡</div><div><strong>Recommended size:</strong> PNG with transparent background, ~400×100px (horizontal/wide logos look best). The logo renders at 78px tall in the header.</div></div></div></div><p>Made by <span>XGC Development</span> · SafeZone V2 · v2.2.0</p>
<p>XGC_Banking</p>
<p>Video coming soon!</p>
<p>A fully featured banking system for FiveM built by XGC Development. Supports ESX, QBCore, QBox and Standalone out of the box with automatic framework detection.</p>
<p>Features 12 bank locations with live NPC tellers, full ATM interaction with a 4-digit PIN pad, and a bank card ordering system complete with player name metadata. Players can deposit, withdraw, transfer funds, manage job accounts and view full transaction history — all through a clean style UI.</p>
<p>Highlights: ox_target / qb-target / E-key support · ox_inventory / qb-inventory / qs-inventory · Persistent transaction history via oxmysql · Discord webhook logging · ATM bank card requirement · PIN creation & management at bank NPC only · Job society account support · Fully configurable bank locations & NPC models</p>
<blockquote>
<p>[qbox] [QBCORE] [ESX]</p>
</blockquote>
<p><strong>XGC_Bosstablet</strong></p>
<p>Video coming soon!</p>
<p>A professional boss management tablet for FiveM built by XGC Development. Supports ESX, QBCore, QBox and Standalone with automatic framework detection.</p>
<p>Gives organisation leaders full control over their workforce — hire and fire employees, manage grades, run payroll directly from the job account, and access a shared job stash. Access is grade-gated so only authorised ranks can open the tablet, and unemployed players are blocked entirely.</p>
<p>Highlights: ox_target / qb-target support · ox_inventory / qb-inventory / qs-inventory stash · Persistent payroll logs via oxmysql · Discord webhook logging · Configurable minimum boss grade & job whitelist · Command + inventory item open · Job society fund management · Real-time employee overview</p>
<blockquote>
<p>[qbox] [QBCORE] [ESX]</p>
</blockquote>
<p><strong>XGC_Notify</strong></p>
<blockquote>
<p>A clean, modern notification system for FiveM built by XGC Development. Drops straight in as a standalone resource or as a replacement for your framework's default notifications — no configuration required.</p>
<p>Displays slide-in notification cards in the top-right corner with type-based colour coding, a live progress timer, and auto-dismiss. Players can also click any card to dismiss it early.</p>
<p><strong>Highlights:</strong> Success / Error / Info / Warning types · Client-side exports for any resource · Server-side net events for server-triggered notifications · Legacy shorthand events for easy integration · Custom title, message, duration and icon per notification · Zero dependencies — works with ESX, QBCore, QBox or standalone</p>
<p><em>[qbox] [QBCORE] [ESX] [standalone]</em></p>
</blockquote>
XGC Notify
ESX
QBCore
QBOX
Standalone
<p><strong>XGC Anti-Cheat</strong> by XGC Development is a lightweight, precision-focused FiveM anti-cheat built to detect and remove <strong>Red Engine</strong> users and <strong>item duplicators</strong> — without false positives ruining your players' experience.</p>
<p>Includes a sleek <strong>in-game admin monitor panel</strong> with live detection feed, player list, and Discord webhook logging. Fully compatible with <strong>QBox, QBCore, and ESX</strong>. Tebex escrow protected.</p>
<blockquote>
<p>[qbox] [QBCORE] [ESX]</p>
</blockquote>
<h3>🔒 XGC Locker Room | Job Outfit System</h3>
<p><strong>Give your officers, medics, and mechanics a real locker room experience.</strong></p>
<p>XGC Locker Room is a fully configurable, per-job outfit management system built for FiveM. Officers and emergency personnel can walk up to their department's locker room, open a slick NUI panel, and equip or save their job uniforms — all powered by <strong>Illenium Appearance</strong> under the hood.</p>
<hr />
<h4>✨ Features</h4>
<ul>
<li>
<p>🏢 <strong>Per-job locker room locations</strong> — define unlimited vec3 points per job, each with their own label</p>
</li>
<li>
<p>👔 <strong>Outfit save & load</strong> — slots system lets players save named outfits and switch between them on the fly</p>
</li>
<li>
<p>🎯 <strong>Dual interaction modes</strong> — choose between <code>ox_target</code> box zones or classic marker + E key</p>
</li>
<li>
<p>🔑 <strong>Boss grade control</strong> — restrict outfit management to senior ranks, fully configurable per job</p>
</li>
<li>
<p>🎨 <strong>Clean NUI interface</strong> — polished UI with outfit slots, job branding, and smooth transitions</p>
</li>
<li>
<p>📍 <strong>Marker customization</strong> — toggle markers on/off, adjust type, size, and color</p>
</li>
<li>
<p>🗄️ <strong>Database-backed</strong> — outfits persist across sessions via oxmysql</p>
</li>
<li>
<p>⚙️ <strong>Easy config</strong> — all jobs, locations, grades, and interaction settings in one <code>config.lua</code></p>
</li>
</ul>
<hr />
<h4>📦 Dependencies</h4>
<ul>
<li>
<p><code>oxmysql</code></p>
</li>
<li>
<p><code>ox_target</code> <em>(if using target mode)</em></p>
</li>
<li>
<p><code>illenium-appearance</code> or compatible appearance resource</p>
</li>
</ul>
<hr />
<h4>🛠️ Framework Support</h4>
<ul>
<li>QBox / QBCore</li>
</ul>
<hr />
<h4>📁 Includes</h4>
<ul>
<li>
<p>Full source — client, server, NUI, SQL</p>
</li>
<li>
<p><code>install.sql</code> for easy DB setup</p>
</li>
<li>
<p>Documented <code>config.lua</code></p>
</li>
</ul>
<blockquote>
<p>[qbox] [QBCORE]</p>
</blockquote>
<p>XGC Stash Manager — <a href="https://xgc-development-2.gitbook.io/xgc-development-docs">Documentation</a></p><p>XGC Development</p><div>[qbox] / [QBCore] / [ESX] / Standalone</div><h1>Stash Manager</h1><p>A fully in-game admin panel to create and manage player and business stashes — with ox_inventory, qb-inventory, qs-inventory support, job locking, target system integration and more.</p><p>v1.0.0</p><p>3 Inventory Systems</p><p>ox_inventory</p><p>qb-inventory</p><p>qs-inventory</p><p>ox_target / qb-target / qtarget</p><p>Job Lock System</p><p><img src="https://dunb17ur4ymx4.cloudfront.net/wysiwyg/1640625/ed6f2ba6f53a39b91d7366190d86f9f8ecaa1177.png" style="width:680px;height:382.5px;" class="fr-fic fr-dib" width="680" height="382" alt="ed6f2ba6f53a39b91d7366190d86f9f8ecaa1177.png" /></p><p>Features</p><p>Create and manage stashes without touching any config files.</p><p>📦</p><p>In-Game Admin Panel</p><p>Create, edit and delete stashes live with a clean UI. No resource restart needed — changes take effect immediately.</p><p>👤</p><p>Player & Business Stashes</p><p>Player stashes give each player their own private inventory. Business stashes share a single inventory pool with everyone.</p><p>🎯</p><p>Target System Support</p><p>Supports ox_target, qb-target and qtarget. Auto-detected at startup. Switch between Marker, Target Only, or both — live from the UI.</p><p>💼</p><p>Job Lock</p><p>Lock any stash to one or more jobs. Optional minimum grade requirement. Players without the required job receive a notification.</p><p>🗺️</p><p>Per-Stash Blip Control</p><p>Toggle blips on or off per stash. Customise the sprite, colour and label directly from the admin panel.</p><p>🔢</p><p>Slots & Weight</p><p>Set custom slot count and max weight per stash. Works with all supported inventory systems using native capacity settings.</p><p>🚶</p><p>Walk Mode Capture</p><p>Click the capture button — the UI hides so you can walk to the exact spot. Press F to snap the location, Backspace to cancel.</p><p>💾</p><p>Persistent Storage</p><p>All stashes save to <code>data/stashes.json</code>. Stashes are re-registered with the inventory system on every resource start.</p><p>🏁</p><p>3D Markers</p><p>When using Marker mode a green cylinder draws at each stash location. Walk in and press F to open. Fully configurable in config.</p><p>Installation</p><p>Up and running in under 2 minutes.</p><p>1</p><p>Drop into your resources folder</p><p>Place the <code>xgcStashes</code> folder inside your <code>resources/</code> directory.</p><p>2</p><p>Add to server.cfg</p><p>server.cfg</p><p>ensure xgcStashes</p><p># Grant the stash.admin permission to your admin group<span> </span>add_ace group.admin stash.admin allow<span> </span>add_principal identifier.steam:YOUR_HEX group.admin</p><p>3</p><p>Configure interaction mode (optional)</p><p>Open <code>config/config.lua</code> and set <code>Config.InteractionMode</code> to your preferred mode. The resource auto-detects your inventory and target system — no override needed in most cases.</p><p>4</p><p>Open the panel in-game</p><p>Type <code>/stashes</code> in chat. The header shows your detected inventory system and target resource so you can confirm everything is working.</p><p>Inventory Support</p><p>Auto-detected in priority order: ox_inventory → qs-inventory → qb-inventory.</p><p>Auto-detected</p><p>okokNotify</p><p>Optional — native fallback</p><p>Made by XGC Development · Stash Manager · v1.0.0</p>
<h1><strong>XGCTow v1.4.0 - Professional Towing System</strong></h1>
<p><strong>The Ultimate FiveM Towing Solution by XGC Development</strong></p>
<p>[qbox] / [QBCore] / [ESX] / Standalone</p>
<p>Transform your roleplay server's towing experience with XGCTow - the most advanced, feature-rich towing script available for FiveM. Built with precision and optimized for performance, XGCTow delivers professional-grade towing mechanics that enhance realism and gameplay quality.</p>
<p><a href="https://xgc-development-2.gitbook.io/xgc-development-docs">CLICK HERE FOR DOCS</a></p>
<hr />
<h2><strong>🚛 Core Features</strong></h2>
<h3><strong>Advanced Winch System</strong></h3>
<ul>
<li>
<p>Precision rope control with adjustable length (Page Up/Down)</p>
</li>
<li>
<p>Intuitive winch commands for seamless vehicle recovery</p>
</li>
<li>
<p>Cancel functionality for quick disengagement</p>
</li>
<li>
<p>Realistic rope physics and visual feedback</p>
</li>
</ul>
<h3><strong>Smart Vehicle Attachment</strong></h3>
<ul>
<li>
<p>One-click vehicle attachment with proximity detection</p>
</li>
<li>
<p>Automatic attachment mode with configurable speed thresholds</p>
</li>
<li>
<p>3D text prompts for intuitive user interaction</p>
</li>
<li>
<p>Support for both manual and command-based operations</p>
</li>
</ul>
<h3><strong>Dynamic Ramp System</strong></h3>
<ul>
<li>
<p>Add/remove ramps on any supported trailer or flatbed</p>
</li>
<li>
<p>Customizable ramp positions per vehicle model</p>
</li>
<li>
<p>Integrated trunk-based ramp activation</p>
</li>
<li>
<p>Seamless ramp animations and positioning</p>
</li>
</ul>
<hr />
<h2><strong>⚙️ Versatile Compatibility</strong></h2>
<h3><strong>Multi-Framework Support</strong></h3>
<ul>
<li>
<p><strong>ESX</strong> - Full integration with ESX framework</p>
</li>
<li>
<p><strong>QB Core</strong> - Complete QBCore compatibility</p>
</li>
<li>
<p><strong>Standalone</strong> - Works without any framework</p>
</li>
<li>
<p>Easy configuration switching in one file</p>
</li>
</ul>
<h3><strong>Job Whitelist System</strong></h3>
<ul>
<li>
<p>Restrict towing to specific jobs (mechanic, police, etc.)</p>
</li>
<li>
<p>Framework-integrated job checking</p>
</li>
<li>
<p>Configurable whitelist for maximum control</p>
</li>
<li>
<p>Perfect for RP servers with specialized roles</p>
</li>
</ul>
<hr />
<h2><strong>🚤 Specialized Features</strong></h2>
<h3><strong>Boat Trailer Support</strong></h3>
<ul>
<li>
<p>Attach boats to trailers from extended distance (up to 20m)</p>
</li>
<li>
<p>Customizable height offsets per trailer model</p>
</li>
<li>
<p>Optimized boat positioning and stability</p>
</li>
<li>
<p>Support for multiple boat trailer types</p>
</li>
</ul>
<h3><strong>Hauler Integration</strong></h3>
<ul>
<li>
<p>Dedicated hauler commands for heavy-duty towing</p>
</li>
<li>
<p>Multiple spot attachment options</p>
</li>
<li>
<p>Professional-grade vehicle transport</p>
</li>
<li>
<p>Enhanced capacity for larger vehicles</p>
</li>
</ul>
<h3><strong>Trailer Flexibility</strong></h3>
<ul>
<li>
<p>Attach any trailer to compatible vehicles</p>
</li>
<li>
<p>Configurable tow hitch detection distance</p>
</li>
<li>
<p>Cooldown system to prevent accidental re-attachment</p>
</li>
<li>
<p>Support for both car and truck trailers</p>
</li>
</ul>
<hr />
<h2><strong>🎮 User Experience</strong></h2>
<h3><strong>Intuitive Controls</strong></h3>
<ul>
<li>
<p>Customizable keybindings for all functions</p>
</li>
<li>
<p>Chat command alternatives for every feature</p>
</li>
<li>
<p>Clear on-screen instructions and help text</p>
</li>
<li>
<p>Minimal learning curve for new players</p>
</li>
</ul>
<h3><strong>Professional Notifications</strong></h3>
<ul>
<li>
<p>Framework-integrated notification systems</p>
</li>
<li>
<p>Customizable message themes and styles</p>
</li>
<li>
<p>Real-time status updates</p>
</li>
<li>
<p>User-friendly error handling</p>
</li>
</ul>
<hr />
<h2><strong>🛠️ Configuration & Customization</strong></h2>
<h3><strong>Extensive Vehicle Support</strong></h3>
<ul>
<li>
<p><strong>80+ Pre-configured Trailers</strong> and flatbeds</p>
</li>
<li>
<p>Custom trailer/flatbed whitelist system</p>
</li>
<li>
<p>Vehicle blacklist for preventing issues</p>
</li>
<li>
<p>Per-vehicle ramp configuration options</p>
</li>
</ul>
<h3><strong>Advanced Settings</strong></h3>
<ul>
<li>
<p>Automatic attach delay configuration</p>
</li>
<li>
<p>Speed threshold adjustments</p>
</li>
<li>
<p>Distance and radius customization</p>
</li>
<li>
<p>Full control over every aspect of the script</p>
</li>
</ul>
<hr />
<h2><strong>📋 Technical Specifications</strong></h2>
<ul>
<li>
<p><strong>Version:</strong> 1.4.0</p>
</li>
<li>
<p><strong>Frameworks:</strong> ESX, QB Core, Standalone</p>
</li>
<li>
<p><strong>Dependencies:</strong> None (Standalone)</p>
</li>
<li>
<p><strong>Optimized:</strong> Yes (Minimal performance impact)</p>
</li>
<li>
<p><strong>Config:</strong> Fully configurable in one file</p>
</li>
<li>
<p><strong>Support:</strong> Regular updates and community support</p>
</li>
</ul>
<hr />
<h2><strong>🌟 What's New in v1.4.0</strong></h2>
<ul>
<li>
<p>Added hauler support for heavy-duty towing operations</p>
</li>
<li>
<p>Enhanced rope physics and winch control</p>
</li>
<li>
<p>Improved automatic attachment system</p>
</li>
<li>
<p>Additional trailer configurations</p>
</li>
<li>
<p>Performance optimizations and bug fixes</p>
</li>
</ul>
<hr />
<h2><strong>💼 Why Choose XGCTow?</strong></h2>
<p>✨ <strong>Professional Quality</strong> - Built by experienced developers who understand FiveM 🔧 <strong>Easy Installation</strong> - Drop-in setup with clear configuration 🎯 <strong>Feature-Rich</strong> - More towing options than any competing script ⚡ <strong>Optimized Performance</strong> - Minimal server and client resource usage 🔄 <strong>Regular Updates</strong> - Active development and continuous improvements 🛡️ <strong>Reliable Support</strong> - Dedicated assistance from XGC Development</p>
<hr />
<h2><strong>📦 What's Included</strong></h2>
<ul>
<li>
<p>Complete client and server scripts</p>
</li>
<li>
<p>Comprehensive configuration file</p>
</li>
<li>
<p>Pre-configured vehicle lists</p>
</li>
<li>
<p>Documentation and setup guide</p>
</li>
<li>
<p>Professional product images</p>
</li>
</ul>
<hr />
<h2><strong>🔧 Installation</strong></h2>
<ol>
<li>Download the script</li>
<li>Extract to your server's <code>resources</code> folder</li>
<li>Add <code>ensure XGCTow</code> to your <code>server.cfg</code>
</li>
<li>Configure settings in <code>config.lua</code>
</li>
<li>Restart your server</li>
<li>Enjoy professional towing operations!</li>
</ol>
<hr />
<p><strong>Support:</strong></p>
<h1>🚀 XGC Development - Connection Queue System</h1>
<p><strong>The ultimate solution for managing player connections and ensuring a fair, prioritized entry to your FiveM server.</strong></p>
<p>[qbox] / [QBCore] / [ESX] / [standalone]</p>
<p>Stop losing potential players to full servers and chaotic connection attempts. The <strong>XGC Connection Queue</strong> is a professional, high-performance script designed to provide a seamless, branded waiting experience while giving priority access to your most valued community members.</p>
<p><a href="https://xgc-development-2.gitbook.io/xgc-development-docs">CLICK HERE FOR DOCS</a></p>
<h3>💎 Key Features</h3>
<p>Feature</p>
<p>Description</p>
<p>Benefit for Your Server</p>
<p><strong>Framework Agnostic</strong></p>
<p>Works flawlessly with <strong>QBCore</strong>, <strong>ESX</strong>, and <strong>Standalone</strong> servers.</p>
<p>Maximum compatibility and future-proofing.</p>
<p><strong>Advanced Priority System</strong></p>
<p>Assign priority access to <strong>Admins</strong>, <strong>VIPs</strong>, <strong>Moderators</strong>, and <strong>Supporters</strong>.</p>
<p>Reward loyal players and ensure staff can connect instantly.</p>
<p><strong>Branded Console & UI</strong></p>
<p>Features XGC branding in console prints and a clean, in-game queue UI.</p>
<p>Maintains a professional, consistent brand image.</p>
<p><strong>Real-Time Management</strong></p>
<p>Admin commands (<code>queuestatus</code>, <code>queueskip</code>, <code>queueremove</code> ) for total control.</p>
<p>Full control over your server's connection flow.</p>
<p><strong>High Performance</strong></p>
<p>Optimized for minimal resource usage (0.00ms idle).</p>
<p>Smooth, lag-free experience for all players.</p>
<p>🛠️ Technical Specifications</p>
<ul>
<li>
<p><strong>Frameworks Supported:</strong> QBCore, ESX, Standalone</p>
</li>
<li>
<p><strong>Dependencies:</strong> None (Standalone)</p>
</li>
<li>
<p><strong>Protection:</strong> Keymaster Escrow Protected</p>
</li>
</ul>
<p>🔒 Purchase Includes</p>
<ul>
<li>
<p><strong>XGC Connection Queue Script</strong> (<code>xgc-queue</code>)</p>
</li>
<li>
<p><strong>Comprehensive</strong> <strong><code>config.lua</code></strong></p>
</li>
<li>
<p><strong>Detailed Installation Guide</strong></p>
</li>
<li>
<p><strong>Lifetime Updates & Support</strong></p>
</li>
</ul>
<p><strong>Stop settling for basic queue systems. Upgrade to the XGC Connection Queue and give your players the professional experience they deserve.</strong></p>
XGC Queue
ESX
QBCore
QBOX
Standalone